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Viruses Floating
This is my virus project for one of my classes, i had a lot of fun doing this project.
The shapes were done procedurally in houdini and were shaded using just colors, then the shadows of each object was done using an OSL shader code technique that creates a shadow based on the proximity of the objects.
Programs used:

Houdini for modelling viruses, and texturing them using OSL code
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Davinci Resolve for compositing the background and color correct the project
<OSL>
OSL code for texturing and faking the light using exclusion
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