knights fight
This was one of the craziest projects I've done. I collaborated with a friend Ethan Nasiff and using our skills we created this environment in Unreal Engine.
Ethan came out with the concept and the layout of the scene as well as the texturing of the mountains and the incorporation of the characters.
I created the landscape in GAEA and added the detailed ground, the trees, and some clouds.
Once we got our scene done we parted ways to create different camera movement, lighting and animation.
Programs used:
Davinci to incorporate the music, edit some color, and render the final movie.
Unreal to texture the environment, and place the different marketplace elements with some custom modifications, camera movement, animation, and rendering.
GAEA to generate the desired landscape with real-world messurements