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Apartment interior
The apartment interior project was made using Maya and Unreal Engine, the goal of the project was to recreate three different types of lighting, interior lighting, outside lighting, and a combination of both. To develop our lighting skills and our eye for cinematography
Programs used:
Maya to create the outline of the geometry of the apartment
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Unreal Engine 5 to create the different textures, acomodate the geometry and place the different elements from the marketplace as well as lighting the enviroment and rendering.
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Davinci Resolve for test composits and color correction
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Premiere Pro to edit the breakdown
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