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STAR WARS INSPO
The succulent project was modelled in maya and textured and lighted in houdini using redshif as a render. We had to texture the plant from scratch adding the colors, the details, the subsurface and the sheen.
Programs used:
Houdini for texturing and lighting the plant, for modeeling the pot and for animating the camera.
Redshift for rendering
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Maya for modelling the plant
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NUKE for color correcting
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Davinci Resolve for editing
project_5_camera1
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project_5_camera2
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project_5_camera1
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project_5_mood1_cam_2
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project_5_mood1_cam_1
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project_5_mood1_cam_2
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