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STAR WARS INSPO
The succulent project was modelled in maya and textured and lighted in houdini using redshif as a render. We had to texture the plant from scratch adding the colors, the details, the subsurface and the sheen.
Programs used:


Houdini for texturing and lighting the plant, for modeeling the pot and for animating the camera.
Redshift for rendering
Maya for modelling the plant
NUKE for color correcting
Davinci Resolve for editing

project_5_camera1
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project_5_camera2
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project_5_camera1
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project_5_mood1_cam_2
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project_5_mood1_cam_1
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project_5_mood1_cam_2
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